Showing posts with label aion. Show all posts
Showing posts with label aion. Show all posts

Thursday, 3 December 2009

Well, damn

I installed Win7 last weekend, completely replacing my old Vista. I backuped all my important program files, documents and pr0n, and in a couple hours I had a nice fresh Win7 running with all my tabs in Firefox, Vent server configs and whatnot intact.

Except I'd lost a month's worth of Aion screenshots, because they were apparently located in the program installation folder and not my Documents folder like every other mmo does. As I wrote earlier, play.com had charged and shipped me a copy of Aion although I had cancelled my preorder, and because I never got any kind of reply from their customer service I decided that what the heck, I'll try this.

So I played it for a month, taking a ton of screenies for a multi-part report about the game, community and stuff. But now all the screenies are gone and I'm not technically savvy enough to dig up anything from a formated hard drive, so I'll just give a summary:

The graphics are bad. Characters look cool, but the average player can only create characters that look like horrendous clowns or crackwhores. Environments are bland, empty and lack any kind of close detail if you wander just a bit further away. Give it dynamic lighting, like in the video a couple posts down, and it'll start looking good.
I don't mind if people like the Twilight books but I do get annoyed when they say it's "good literature" - same with Aion, who markets itself as "the most graphically advanced mmo" which some people even seem to believe when it looks only a few steps better than some Korean free-to-play games. This is mostly why I collected such a vast amount of screens to illustrate my point, but as they're gone now I'll be happy to challenge anyone to prove me wrong.

Around level 20 you are basically forced to group to advance in the game. My server was full of spanitards, who LFF'd in English but only spoke Spanish in groups, even though me and some others said we don't understand. Some PUGs I left intentionally when I realised we couldn't get anything done when four people are chatting to themselves in a foreign language, only to end up in another moonlanguage-speaking PUG after answering another LFF that was clearly written in English. Besides the community seems a bit too young and weeaboo for my tastes, although I did run into the fabled Aion RP community a couple times and would have loved to look into it more.

At level 25 you're able to enter the Abyss, which is the main pvp area in Aion and spanning levels 25 to 50, meaning there's always some highlevel asshat camping the spot where newbies land the first time to do pve quests. I really really don't see the point in clumping half the players, and with such a large level difference, in one area and expect them to play nice. Then again, the whole pacing of Aion is very strange to me, since first you need to endure 25 levels of very dull pve to get to a pvp area, where you have to do pve again to gain levels while being farmed for pvp points by highlevels.

Photobucket
Saraste, Spiritmaster level 25, of Gorgos server, taken from the Aion database. I liked that you could log into the site to check your auctions and mail, or look up a recent ganker's level and gear :D.

My class of choice, the cc-and-pets class Spiritmaster, is also apparently very broken at the moment. While it has some very powerful pvp crowd-control abilities, some of it's basic functions are just so laughable that it was actually the first thing that made me decide not to continue playing (since now way I'd be willing to endure the first 20 levels again on another toon). Firstly, it's a pet class whose pets don't fly in a game where pvp revolves around flying. Secondly, all Spiritmaster damage is damage-over-time, but mobs can only have a limited amount of buffs/debuffs on them (7-9, can't remember correctly), so once you've fired off your damage spells the opponent could just rebuff themselves with their own abilities to completely remove the SM dots. Thirdly, SM pets and related abilities don't scale with gear, so if I'd ever hit the level cap I could still walk around naked while everyone else could make their characters even more powerful with epix gear.

I did have occasional fun times in the game too, especially at level 20 when I eventually found a good, English-speaking pick-up-group for the mandatory group quests. The monster design is funny and combat is fairly engaging. It's just that so many things in Aion are complete opposites of what I'd consider a good mmo, and while I can aknowledge that not everything should suit my personal and often quirky tastes, I just never had enough fun in the game to continue subscribing.

Tuesday, 24 November 2009

Aion Candy


Uhhh. Changing seasons in an MMO? Me likey.

Also, player housing? Yes please! I always thought Aion would be a pretty interesting platform for RP, and player-run neighbourhoods would be just perfect.

Complete graphical overhaul? Mmmm. As it is, Aion environments look like crap compared to too many other fantasy mmos, but with proper textures, better water and more frills it actually looks nice. On the video, anyway :D.

Oh well, one can always dream. Right now I'd be happy if they just upped group xp and fixed my class's problems, but until it happens I won't be resubbing.

Thursday, 1 October 2009

Order Fail

As I wrote previously, I had cancelled my preorder on Aion, but nevertheless it just came with the mail a moment ago. Apparently my credit card had been charged a week after I had cancelled the order, bleh. I don't have the time or energy to start playing it now, so if anyone wants a pristine, unopened copy of Aion for 39€, leave me a note here or on facebook. Otherwise I'll have to tackle play.com's returns procedure tomorrow.

Thursday, 17 September 2009

Atreian Holiday

So, I managed to get in Aion's Open Beta last week. Most of the blogosphere must be pretty bored by Aion rants already, but since it's the most exciting thing* that's happened in my life recently, I guess I should write something about it.

* shows just how exciting my life has been lately

Photobucket

I like the game, but won't be buying it (I had a preorder, which I cancelled). LotRO is pretty stagnant at the moment, and most of my raiding unit are about to switch over to Aion, so of course I was curious about the game. Also the artistic RP community is something I've really missed - LotRO just doesn't have anything like that. I'd certainly welcome something new, and exploring a new game felt really exciting.

Except it wasn't, because when I logged in and spent an evening grinding myself to level 10, it just felt like the free-to-play Korean MMOs I used to play in high school (meaning you stand still using 1-3 skills over and over until a mob topples over, and then you move on to the next one). Even though Aion has an extensive questing framework, the actual leveling still consisted of killing x amounts of y. Which is all right as long as the quest framework makes it interesting and gives it some kinda twist, but the Elyos side staring area was just awfully dull. Okay, so here's a sparkly lake. Here's a magical forest. Aaaand... the Asmodean side had the very same things! The sparklies kinda lose their effect when they're force-fed down your throat everywhere you look.

Photobucket
Omg, big tree with magical sparklies?! VERI ORISINAL YES

Photobucket
It's only a model.

Once I got my wings, visited the capital city of my side and started to explore the 'real world', it started to get interesting. I giggled out loud when I found a Fashion NPC whose shop had these on the walls:

Photobucket
Base patterns, which I had to learn to draw from day one at Fashion Design. Also, WTFnapoleon? :D

Photobucket
These guys look kinda cool. I wanted to try and fly to them, but was met with a glass wall. Bleh.

However my biggest disappointment with Aion were the graphics. Everywhere it's said that Aion is the most graphically advanced MMO at the moment, and it certainly has its merits, but the quality isn't very obvious, at least not in the starting areas (which you'd expect to look stunning!). Monster and armour design is really cool, but what bothers me more than necessary is the horrible texture quality! I play with a big screen, so low-res textures look really bad (I remember when I got this 24" to replace my old 19", and was shocked how awful Guild Wars looked). Except for some really nice shine effects on armour, Aion seems closer to WAR than LotRO or AoC, at least judging by the outdoor areas. I guess it must look incredibly stunning to WoW players.

Photobucket
The textures don't scale at all according to distance - the mountains in the back look all right, but the same texture is stretched out there on my character's right.
Photobucket
Here's the "shroom" from the previous picture.
Photobucket

Click for original size, and be amazed!

I'd still like to play Aion, but it feels like the kind of repetitive and time-consuming game that I really, really shouldn't pick up at this moment in my life (still aiming to graduate next spring..). Plus, LotRO has a new expansion coming, and me and my bf have just applied to a really cool kinship... let's see what the future brings :).